Crumbling Necropolis and Xander's Lounge are your go-to tri-lands, with plenty of dual lands to back them up. The mana base is largely just good Grixis ( ) mana. You also have Patriarch's Bidding and Haunting Voyage as mass reanimation effects to rebuild if your opponents deal with your demonic army. Investing mana in the early game lets you unleash a flurry of huge creatures in the late-game.īelbe's Portal charges a lot upfront, but it lets you sneak demons into play for cheap later on. Similarly, Dream Devourer lets you spend chunks of two mana at a time early in the game to foretell your demons, which opens the opportunity for explosive turns down the line. The difference between casting 6/6 flying demons and 5/5 flying demons isn’t that significant, but it’s huge when you can shave two mana off the cost of each one. Heartless Summoning is a personal favorite of mine for big creature decks. The Enablersĭemons tend to be mana intensive creatures, so there are a few built-in ways to get your expensive creatures on board quickly. For a single mana you can take a targeted removal spell and redirect it toward your opponent, assuming you have one of your bigger demons on board. Stubborn Denial is a great Negate variant for decks with giant creatures like this one.īolt Bend is a card that often falls under the radar, but it works wonders in decks with a 4+ power commander. A few cheap counters like Disallow and Counterspell can usually do the trick. You have access to blue mana (unlike most demon decks), so you get to play a few counterspells. The removal suite includes single-target removal spells like Bedevil, Terminate, and Deadly Rollick. Blasphemous Act and Damnation keep the board clear while Rakdos, the Showstopper and Kindred Dominance leave your demon army unscathed. While a lot of your creatures already have built-in interactive abilities, you still play a few traditional sweepers and removal spells. Reaper from the Abyss looks unassuming but punishes creatures for dying by destroying more creatures. Chaos Defiler randomly destroys permanents on ETB and death, and Demon of Wailing Agonies has a lieutenant ability that removes creatures while you control your commander. Your commander has functional removal attached to it, but this deck also runs demons with creature removal abilities. This much card selection ensures you always have access to pivotal effects to swing the game in your favor. In the same vein this deck runs Burning-Rune Demon, Rune-Scarred Demon, Varragoth, Bloodsky Sire, and Razaketh, the Foulblooded as tutor demons. Your commander already has card draw covered, but it’s good to have some secondary options when Be’lakor starts to get too expensive to cast. Among your card draw demons are Bloodgift Demon, Demonlord Belzenlok, Lord of Change, and Vilis, Broker of Blood. Herald of Slaanesh and Rakdos, Lord of Riots help to get your expensive demons down at a discount, with Herald even giving them haste to bash right away. You’re looking for any opportunity you can to shave some mana off your high mana value creatures. Let’s break down some of the key demons in this deck. Admittedly most of those blue demons released alongside Be’lakor in the same 40k deck, but it’s still cool to see a well-established tribal archetype branch off into a new color. This gives you access to cheap counterspells and interactions, but it also gives a few blue demons a home in Commander. Demons tend to be large creatures, so you can expect to throw large chunks of damage around as they hit the battlefield.īe’lakor’s greatest contribution to demon tribal is having blue in its color identity. From then on it serves as a demon-specific Warstorm Surge. ![]() The more demons you have on board when Be’lakor enters, the more cards you’ll draw at the cost of some life loss. Ruinous Powers Ruinous Powers Ruinous Powersīe'lakor's Demon Menagerie Be'lakor's Demon Menagerie Be'lakor's Demon Menagerieīe'lakor, the Dark Master Be'lakor, the Dark Master Be'lakor, the Dark Masterīelaboi 3,0 oda so Belaboi 3,0 oda so Belaboi 3,0 oda soĬhaos Undivided 2.0 Chaos Undivided 2.0 Chaos Undivided 2.Be'lakor, the Dark Master costs a hefty six mana, but it provides card advantage on ETB and repeated removal if it sticks around. ![]() Be'lakor, the Dark Master Demon tribal deck Be'lakor, the Dark Master Demon tribal deck Be'lakor, the Dark Master Demon tribal deck
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